Search Issue Tracker
[iOS] Built Player fails to connect to Profiler when using iPhone XR, iP...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press File > Build Settings...4. Check ... Read more
[2019.2][macOS] Profiler window goes under the Unity Editor when trying ...
To reproduce: 1. Start Unity and open and create a New Project2. Open Profiler and if it is Docked then Un-Dock it and leave it atop... Read more
Pink spots appear in the Power node when connecting Gradient Noise and P...
How to reproduce:1. Create a new project2. Import Shader Graph package3. Create PBR Graph (right-click in the Assets tab -> Creat... Read more
Space attribute order in .NET4.x is different in the inspector window th...
To reproduce:1. Open attached project "1111198.zip"2. Select "GameObject" from the hierarchy3. Observe in the Inspector window that ... Read more
After enabling "ARCore Required" option in ARCore project settings, Edit...
Steps to reproduce:1. Open attached project2. Build for Android-"Building "AR Required" app. Use 'Edit > Project Settings > AR... Read more
Setting time property in Unity Video Player produces Audio desync
Steps to reproduce:1. Open attached project2. Go into play mode-Easily noticeable audio desync is present, audio is late by <0.5s... Read more
[Editor] Icons in Input Debugger are blurry
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/367 Repro:1. Download package from: https://github.com/Unity-T... Read more
[Scripting] When using ReadValue<T> with a mismatched value type, a wron...
Github bug: https://github.com/Unity-Technologies/InputSystem/issues/361From forum: https://forum.unity.com/threads/indexoutofrange-... Read more
[Editor][UI] Input Action UI does not handle "Infinity" or e-notation.
GitHub Bug: https://github.com/Unity-Technologies/InputSystem/issues/351This happens in the Input Action UI. The Interactions have m... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce:1) Open attached project and scene2) Build and run it Expected: Plugin loads up and passes okActual: Plugin fails to lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS