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0
votes
Fixed

[Shader Graph] Exposure text is clipped on creating Exposure node

Package: Shader Graph

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Jul 22, 2020

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Version/s: 9.0.0-33, 8.2.0, 8.1.0, 7.4.1

Exposure text is clipped on creating Exposure node Steps to Repro:1. Create a new Project2. Install Shader graph from Package Manage... Read more

0
votes
Fixed

[Scene Management] Input filed of Layer's dropdown is overlapping with i...

Inspector Framework

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Jul 22, 2020

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Version/s: 2020.2.0a19

In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps ... Read more

0
votes
Fixed

[HDRP] Base layer texture does not refresh after removing Image SubLayer...

Package: Scriptable Render Pipeline HD

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Jul 22, 2020

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Version/s: 9.0.0 preview.33.

Base layer texture does not refresh after removing New SubLayer under Render schedule in HDRP Compositor window. Steps to repro:1. C... Read more

0
votes
Fixed

[iOS] after choosing to append/replace an existing build another window ...

MacOS

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Jul 22, 2020

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Version/s: 2020.2.0a17, 2020.2.0a18

Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more

0
votes
Fixed

[Shader Graph] Input box is misaligned for x input in Exponential node

Package: Shader Graph

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Jul 22, 2020

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Version/s: 9.0.0-33

Input box is misaligned for x input in Exponential node Steps to Repro:1. Create a new Project2. Install Shader graph from Package M... Read more

0
votes
Duplicate

Editor constantly refreshes when a Prefab with Sprite Shape Controller a...

Package: 2D Sprite Shape

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.1.0b13

How to reproduce:1. Open attached project "spriteShapeTest.zip"2. In the Project window, go to Assets and select "test" Prefab3. In ... Read more

0
votes
Fixed

[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...

Package: ARKit

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Jul 18, 2020

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Version/s: 4.0.2

Repro steps:1. Open attached project2. Build and Run on an ARKit not capable device3. Check the log output in XCode Actual: An "NotS... Read more

0
votes
By Design

IL2CPP build crashes when accessing Process.CurrentProcess properties

IL2CPP

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Jun 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more

0
votes
Fixed

[Shader Graph] The default size Main Preview window covers other areas w...

Package: Shader Graph

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Jun 09, 2020

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Version/s: 9.0.0-preview.34

How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more

0
votes
Won't Fix

[ARFoundation] TryAcquireLatestCpuImage returns false periodically

Package: ARFoundation

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Jul 22, 2020

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Version/s: preview.5

Repro steps:1. Open attached project2. Build and Run on Android3. Move the device around Actual: The upper raw image which receives ... Read more

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