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[Graphics]Android build with Compute Skinning option causes broken blend...
Reproduction steps:1. Open the attached "1260887.zip" project2. Build to an Android device3. Observe the provided eye blinking model... Read more
NullReferenceException when passing a NativeArray<Entity> to a struct
How to reproduce:1. Open user attached project "AStarErrorReport.zip"2. Open "AStarErrorTest" Scene3. Enter Play Mode and observe th... Read more
[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...
Reproduction steps:1. Open project in "draw_mesh_now2.zip"2. Switch Graphics API to OpenGL ES 2 or 33. Build for iOS and deploy the ... Read more
SocketAsyncEventArgs.Completed is not invoked when Client socket receive...
Reproduction steps:1. Open the attached "case_1263596.zip" project2. Load the "SampleScene"3. Run "Server.exe" in the Project window... Read more
[URP][2D] Shadow caster 2D changes shadowing on itself when reactivating...
How to reproduce:1. Open attached project "case1264072.zip" and scene "ShadowTest"2. Observe the Game window3. Select the Shadow Cas... Read more
Invalid effector for CustomOverlay attribute.
Original Issue - Needs More Information ---- Just bought Bolt and I'm already having an error... It seems to be related to the Graph... Read more
Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce:1. Open user-submitted project (TextureReImportTest.zip)2. Open the Assets/Scripts/BreakTheTextures.cs script3. Unc... Read more
[ShaderVariantCollection] Impossible to add a shader to SVC when the sha...
STR:1. Create a new project2. Add a shader from the Example section to the project: https://docs.unity3d.com/Manual/SL-GrabPass.html... Read more
Duplicating object variable does not work
Note: Original Issue - Pending Review Reproducible on: Plarform(s): * Windows 10 Botl Version:** 1.4.12* 1.4.11 Unity Version:** 201... Read more
Generation causes EndLayoutGroup error (harmless)
Original Issue - Posponed by Lazlo but no reason given. Possible Unity Bug? This still effects Bolt 2 in the latest alpha. ---- Happ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons