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URP performance regression on some Mali devices
To reproduce:1. Open the project attached in the comments with 8.2 package;2. Switch graphics API to OpenGLES3;3. Build and run on M... Read more
Editor crash when creating compound colliders using DOTS
Reproduction steps:1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro")2. Open "SampleScene" scene3. Enter Pl... Read more
[iOS] Using custom storyboard as a launch screen with multitasking enabl...
Steps to reproduce: 1. Open attached project (test-storyboard-error.zip)2. Make sure that these Player Settings are set as follows:-... Read more
Custom Render Texture does not render on Direct3D11 and Direct3D12 graph...
How to reproduce:1. Open the project from the attached file "1249916.zip" (link in edit)2. Open the "Terrain" scene from Assets >... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more
ArgumentOutOfRange exception is thrown when applying Rig changes to mult...
How to reproduce:1. Open user-submitted project (ApplyOnMultipleFBX.zip)2. In the Models/Body folder multi-select the first 8 fbx fi... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Switch platform to iOS Expected Result: The platform switched to iO... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video1) Script Deb... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro:1. Create a new project2. Edi... Read more
SBP does not respect Editor Preferences when calling method from Command...
How to reproduce:1. Open the attached "SBPCacheValue.7z" Project2. In Edit>Preferences>SBP set the cache maximum size to be 1G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open