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0
votes
Duplicate

[MacOS] Slow editor performance in scene view before entering playmode

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s:

steps:1a. Open Unity Hub (Note: issue does not repro if you open Unity app directly in Finder)1b. open a new URP template (using 202... Read more

0
votes
Won't Fix

Bolt component inspector is hiding text behind a Text Field

Package: Visual Scripting Bugs

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Jul 16, 2020

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Version/s: 2.0.0a12

Bolt component inspector is hiding text behind a Text Field: !Screenshot 2020-07-16 at 12.47.29 PM.png|width=385,height=125! Read more

0
votes
Won't Fix

Unable to edit the summary or name via the inspector

Package: Visual Scripting Bugs

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Jul 17, 2020

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Version/s: 2.0.0a12

I can't change the summary or name of a Bolt Class, Asset or Enum in the inspector. The only place you can edit the summary is via t... Read more

0
votes
Won't Fix

System.NotSupportedException: Material does not support code generation.

Package: Visual Scripting Bugs

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Jul 17, 2020

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Version/s: 2.0.0a10

Repro steps: Import attached Bolt 2 graph Maybe need to add the class to a gameobject component Select "Generated" in the Bolt "Glob... Read more

0
votes
Won't Fix

[iOS 13][UaaL] Facebook Login window does not open on a button click whe...

iOS

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Jul 10, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached 'PianoUnity' project from the attached 'Piano.zip' zipped folder2. Open 'SampleScene' Scene3. ... Read more

1
votes
Fixed

Slider Component using an Image for its Fill Rect field does not properl...

uGUI

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Jul 21, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new Unity project2. Import the tester-attached Prefab(Slider.prefab)3. Drag the prefab into the scene4.... Read more

0
votes
Fixed

Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...

Package: Build Pipeline - Addressables

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Jul 21, 2020

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Version/s: SBP 1.8.6

We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more

0
votes
By Design

[URP] Framedebugger list multi-camera events under one "Render Camera"

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 5.7.2

Steps:1. Open attached URPFramedebugger.zip2. Open SampleScene, hit play3. Open FrameDebugger, click enable Actual: FrameDebugger li... Read more

0
votes
Fixed

[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...

Package: SRP HD Template

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Jul 21, 2020

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Version/s: 8.1.0

Steps To Reproduce:1. Create a new HDRP project2. File > Build Settings > Build and Run Expected Result: Build is completed an... Read more

1
votes
Fixed

[XR Interaction Toolkit] Custom reticle flickers when interacting with UI

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more

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