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Package Manager doesn't start on Windows 7 without Service Pack 1 installed
It fails to start with error: The procedure entry point EventSetInformation could not be located in the dynamic link library Advapi... Read more
Create menu creates objects that were not chosen
Using Unity 2022.2 with the AR Template project I tried to use the Create menu in Project view to make a Reference Image Library, b... Read more
[iOS] PVRTC RGBA 2bpp discards lowests 4 mips
How to reproduce: 1. Open project "PVRTCBrokenDemo2.zip" 2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choo... Read more
[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro: - Create a simple setup of Timeline using VFX Control Track - Change the Playable director to Wrap mode "Loop" - Play... Read more
IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps: 1. Open the attached project 2. Go to File > Build Settings 3. Press Build in the Build Settings window Expecte... Read more
MissingReferenceException is thrown when calling Object.Destroy from a U...
Reproduction steps: 1. Open the attached 'Issue #1231781' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Click on the 'Clic... Read more
Editor crashes when enabling a certain gameObject
Reproduction steps: 1. Open users attached project 2. Open Scenes/DemoWithPostProcess.unity scene 3. Select the "PfbRaytraceDataMana... Read more
Articulated hand mesh is stuck at its initial position when using Window...
How to reproduce: 1. Open the attached project "HoloLens2HandTracking.zip" 2. Build And Run the project on HoloLens 2 Expected resu... Read more
Async/await makes the Editor hang indefinitely
How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more
[Oculus] TryGetAvailableDisplayRefreshRates does not return available re...
Reproduction steps: 1. Open the attached "1422423.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support