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Collider OnCollisionExit/OnTriggerExit are not called when collider is d...
How to reproduce:1. Open attached "New Unity Project (29)" project2. Enter Play mode3. Move Disabled cube into a green cube and enab... Read more
Breaking internal EditorWindow API change in MakeModal
Original Issue - Escalated, i think this is fixed correct?----Hello, We have received complaints that some of Bolt windows doesn't s... Read more
Editor lags/drops in performance with EditorApplication.Internal_CallUpd...
Reproduction steps:1. Open attached project "CustomInspector.zip"2. Enter Play Mode3. Observe Profiler window Expected result: No dr... Read more
[DOTS][HybridRendererV2] Position Node has incorrect results with conver...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene_FOV"2. In the Project Window, select the "BuvketFov" Mate... Read more
Creating a Render Texture throws Assertion Error when size is set to 163...
How to reproduce:1. Create a new project2. Right-click in the Project window and go to Create > Render Texture3. In the Inspector... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video S... Read more
Collections are not set dirty when adding or removing tables
When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved.More info he... Read more
[PackMan] Custom package suffixes (other than preview) are not shown in ...
How to reproduce:1. Open the attached 'project-1262982.zip' project2. Open the Package Manager3. Inspect the installed version of '!... Read more
[Waiting on User Reply]Holograms displaced on HoloLens 2 with XR Plugin ...
1. What happened After adding the XR Plugin Management package to an HoloLens 2 project, the holograms appear in the wrong position,... Read more
Image does not match background color when loaded using UnityWebRequest
How to reproduce:1. Open the attached 'project-1263825.zip' project2. Enter Play mode3. Observe the loaded image Expected result: an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned