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[HDRP] Composition parameter text is clipped in the HDRP Compositor window
Composition parameter text is clipped in the HDRP Compositor window. Steps to repro:1. Create a new HDRP template project2. Windows ... Read more
[Shader Graph] SPTD Integration text is clipped in Specular Occlusion dr...
SPTD Integration of Bent AO text is clipped in Specular Occlusion dropdown in Stacklit Master node settings window. Steps to repro:1... Read more
[Searcher] Create node window flickers on resizing.
Create node window flickers on resizing. Steps to repro:1. Create a new HDRP template project2. Project window > "+" > Shader ... Read more
[Terrain] Input value for all the properties not changing when a mouse i...
On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more
Changes in Super Unit Inputs/Outputs not reflected
Original Issue - Needs more Information----Hi, Maybe I'm missing something but every time I change something in a SuperUnit and then... Read more
Search graph causes hang that breaks Unity until ctl+alt+del force quit
Original Link - Need More Information----There doesn't seem to be any special steps to reproduce this, other than search a few graph... Read more
EXC_BAD_ACCESS on IL2CPP Asset Bundle
Original Issue - Escalated----Hi there Here in the company I work for, we're developing an application that is meant to be a hub for... Read more
Instantiate prefab - no script running on ios
Original Issue - Pending Review----Hello, Bug that seems related with prefab. 1. Create a 2D sprite "Flight" - Create a prefab from ... Read more
WebGL build not running: RuntimeError: index out of bounds
Original Issue - Needs More Information----!https://support.ludiq.io/s/attachments/21929/5/2296/ab634ca9243b34ae7980a2c8f1c828bf.png... Read more
Prefab instances are corrupted (lost macro, missing references, empty va...
Just posting this bug report in case other people look for it! It's a known issue with a simple fix: When instantiating a prefab in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons