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Unity Launcher hangs when Windows user has no access to "C:\Users\<name>...
Reproduction steps: 1. Navigate to "<Drive Letter>:\Users\<Name>\AppData\Roaming\Unity\"2. Right click on "Packages" fol... Read more
WebGL app won't run from 2017.1
To reproduce:1) Open attached project2) Build and run for WebGL Expected: App runs normallyActual: Project errors out and doesn't ru... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more
Editor crashes during lightmap bake
Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor- try to import a packag... Read more
NullReferenceException is thrown when the Dispose() method is inside the...
Steps to reproduce:1. Open the attached project3. Open the GamePlay scene3. Play the scene4. Observe the error in Console Window:Nul... Read more
Particle System does not render when aspect ratio is 4:3 in 5.5
Steps to reproduce:1. Open the attached project3. Open the particle_culling scene3. Play the scene4. Change the aspect ratio between... Read more
Particles are not spawned properly on 'Triangles line' if mesh consists ...
To reproduce:1. Open repro project2. Play scene3. Select 'Triangles Line' in game view. Make sure, that Gizmo is enabled Expected: p... Read more
[HiDPI] Long selection list in an inspector crops selections on lower re...
Steps to reproduce:1. Open QA attached project2. Select Main camera3. Have 2 displays, one with a larger and the other with a smalle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates