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[MultiScene] Multi scene bake leaves black splotches in place of other s...
By design:If objects are baked "together" then there will be occlusion where the boxes are in scene 2. This will affect scene 1 as i... Read more
App crashes when the Speak button is used
To Reproduce:0. PlayerSettings GraphicsApi = Open GL ES 2.01. Build & Run application on iPhone with iOS92. Press On Button "ope... Read more
Skybox Workflow: Preview needs "Scene gizmo"
Unity 5 comes with a much improved Skybox handling and for PBS, Skyboxes are really important. In that context, the Preview for Skyb... Read more
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for sav...
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for saving confirmation and information is lost Steps to repro:1. A... Read more
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy...
[MSE::Prefab highlight] Prefab GOs loses its indication in the hierarchy panel when multi-scenes are edited Steps to repro:1. Open t... Read more
[MSE::Save] Deleting a scene from assets and saving it back from Hierarc...
[MSE::Save] Deleting a scene from assets and saving it back from Hierarchy throws exception Steps to repro:1. Open the attached proj... Read more
[MSE::Delete] Trying to load a scene which was deleted throws exception,...
[MSE::Delete] Trying to load a scene which was deleted throws exception, should show pop-up "cannot load deleted scene Steps to repr... Read more
[MSE::Save] Moving a GO from one scene to another does not dirty the sce...
[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to Steps to repro:1. Open the at... Read more
Caret's vertical alignment doesn't work
Repro steps:1) Open the project and test scene2) Play the scene and select the InputField and write some text3) Notice that the care... Read more
[UWP] Master build causes invalid IL warnings
Reproducible on 5.2.1; Repro steps:1. Create an empty project and built it to WSA Universal 10;2. Build and run generated solution o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument