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[UX] The node window does not disappear when focus is lost.
Repro steps:1. Open the VFX Window2. Press space to open the node menu3. Click away4. Observe the node window does not close. Expect... Read more
[URP] Non matching Profiler.EndSample error is thrown in the Editor when...
Reproduction steps:1. Open the attached user's project "Package Upgrade.zip"2. Turn on the Profiler recording and set it to Editor3.... Read more
[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...
How to reproduce:1. Create a new URP Template project2. Set the used Graphics API to OpenGLES33. Right-Click in the project view and... Read more
[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...
Reproduction steps:1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel2. Create a new project3. Change Graphics API... Read more
Package Manager doesn't resolve package dependencies when using Git URL ...
How to reproduce:1. Create and open a new project2. Open the Package Manager window from Window > Package Manager3. Click Add pac... Read more
Application.isFocused returns true if the standalone player loses focus ...
How to reproduce:1. Download user's attached project "InputPlayground.zip"2. Inside the project folder, go to the Build folder and l... Read more
[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...
Reproduction steps:1. Open attached project ("XR_RenderingTest2.zip")2. Open "SampleScene" scene3. Enable the setting "Project Setti... Read more
There is no information provided about the Parent when Prefab's Child ha...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the top toolbar, navigate to BugReport->Repro3. ... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce:1. Create a new project2. Import the Input System package from the Package Manager3. Import the UI Toolkit package ... Read more
[Input System] Crash with various stack traces when using InputActionTra...
How to reproduce:1. Download tester-attached package (CrashPackage.unitypackage)2. Create a new Unity project, import the Input Syst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open