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[Animation] Transitions box layout is overlapping with its property wind...
On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more
[Animation] 'Transition in state' error is thrown on Adding behavioural ...
On expanding transitions from Transitions box, When a condition is added in the list later while creating a behavioural script 'Game... Read more
[HDRP] Disabling Tonemapping in Frame settings breaks rendering
I have tested this on 8.2.0 package and it is working fine, however on master branch it breaks rendering. I have tested in on the sa... Read more
[DXR] Enabling DXR from HD Render Pipeline Wizard will build an accelera...
Enabling DXR from HD Render Pipeline Wizard will build an acceleration structure every frame even w/o RT effects enabled. This will ... Read more
[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more
[ProBuilder] Null Reference Exception thrown on Exporting New Poly Shape
When a New Ploy Shape is created and exported then null reference exception thrown in the console Steps to repro:1. Create a new pro... Read more
[Shadergraph] Enum Keyword reference name doesn't convert spaces to unde...
Needs to be fixed in both 9.x.x and master. Repro steps1. Create a new Enum Keyword in Shadergraph2. Change the entry name of the fi... Read more
[Shadergraph] Collapse node button no longer works
Does not reproduce on 9.x.x branchRepro steps:1. Create an "Add" node2. Click the "Collapse node" button in the upper rightExpected ... Read more
[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps:1. Open attached project2. Enable Post Processing on the Base camera3. Build and Run on Quest Actual: The whole view is ... Read more
No collision appears when one of the colliding GameObjects has Non-Conve...
How to reproduce:1. Open the attached project "1262418.zip"2. Open the "Test" Scene3. Enter the Play Mode Expected result: "Sphere" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open