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MonoDevelop. Attaching breakpoint for exception allows only System.* exc...
-e: You can add exception catchpoint only for exceptions from System namespaceBut looks like adding Editor script fixes it. -repro:1... Read more
[WP10][UWP] Virtual keyboard's input doesn't work
Repgression in 5.2.1p2; Repro steps:1. open attached project "uiInput.zip";2. build to Universal 10 and deploy on Windows Phone 10;3... Read more
[UWP] Virtual keyboard doesn't open on Surface in tablet mode
Reproduced on 5.2, 5.3; Repro steps:1. open attached project "uiInput.zip";2. build to Universal 10 and deploy on Surface 3;3. Switc... Read more
Option for drag&drop of files and folders
Option for drag drop of files and folders Please see attached screen shot for details. Read more
Option for making bullet points in "Describe the problem" text field
Option for making bullet points in "Describe the problem" text field As a tester when describing repro steps in bug reports, I often... Read more
[2D Colliders] IgnoreLayerCollisions doesn't work if the object is alre...
To reproduce: 1. Open the project2. Play the scene3. See that the ball is sitting on the platform.4. Press "T" to toggle IgnoreLayer... Read more
Inspector Will Not Set Keyframes for Tint, Tiling, or Offset of a Shader...
To reproduce:1. Open the 'testScene' scene2. Select 'testColor' object in Hierarchy3. In the Animation window, click at any point in... Read more
Collider is misplaced if it's parented by RectTransform which is parente...
Steps to reproduce: 1. Open attached project "BoxColliderBug.zip"2. Open scene "/Scenes/SongCreationScene"3. Select "CreationScreen/... Read more
[Depth of Field] Depth of Field makes objects rendered by another camera...
Reproduction steps:1. Open attached project2. Open scene "Test"3. Look in the game view-"New Text" should be occluded by the cube, b... Read more
[Dropdown] Dropdown gets populated with artifacts if more than 8 options...
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it4. Expand dropdown and notice that artifacts are visible Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument