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Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...
How to reproduce:1. Open user-submitted project (BakeMeshCrash.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the Ed... Read more
[VFX] [HDRP] Undo does not operate correctly in VFX graph
Versions tested: 2020.1.0b16.4138 + 8.x.x./release (32749aa at the moment of checking)Reproduces both on Windows and MacOS Steps to ... Read more
Addressables.GetDownloadSizeAsync returns greater than zero values when ...
Reproduction steps:1. Open the user's attached project ("ABTest.zip")2. Open the repro scene ("SampleScene")3. Build Content4. Enter... Read more
[HDRP] ArgumentException thrown when "Look Dev" window is docked and SRP...
When the "Look Dev" window is docked and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
[HDRP] Multiple Exceptions are thrown on Loading HDRP Asset when Fix All...
Selecting "Not now" from "Changing editor Graphics device" popup which appears on selecting Fix All from loaded "HDRenderPipelineAss... Read more
[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dr...
On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspecto... Read more
Incorrect Entity gets returned when using GameObjectConversionSystem.Get...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. In the Hierarchy, enable the "Prefabs" ... Read more
[Shader Compiler] Shader does not render correctly in perspective view w...
Reproduction steps:1. Open the attached project ("case_1260395-OpenGLShader.zip")2. Switch build target to WebGL3. Make a WebGL buil... Read more
[UI] Animation clip naming does not follow ascending naming convention
Reproduction steps:1. Create a new project2. Open the Animation window with "CTRL + 6" shortcut3. Create a couple Animation clips fo... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph file3. Open the graph and make some changes4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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