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Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
Cannot uncheck folders in the Package Import window when they contain As...
How to reproduce:1. Open the attached Project "Alpha16.zip"2. Import "Unity Terrain - HDRP Demo Scene" from the Asset Store into the... Read more
NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
Custom Editor Window changes position when the Editor is closed and reop...
How to reproduce:1. Open the attached project “4425_CustomWindowBug.zip“2. Open the custom Window (Tools > Cronus > State Mach... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce:1. Create new project2. Add new Cube to the Hierarchy3. Make Cube a prefab by dragging it from Hierarchy to Project... Read more
[Backport] Shader.worldPosition interferes with drawing of the Shader wh...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...
{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more
[macOS] .meta files are created inside a loadable plugin folders when it...
Reproducible on MacOS, but potentially the same issue affects Windows and Linux How to reproduce:1. View the attached file's "plugin... Read more
The Tools panel position changes back to default when reopening the project
How to reproduce:1. Open the attached project “IN_6285.zip”2. Drag the Tools panel to a different location3. Reopen the project4. Ob... Read more
InvalidCastException errors are thrown when inspecting a MeshRenderer.Ma...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select "Cube"4. Go to the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class