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Mesh triangulation is visible if it's scaled a lot and is viewed at from...
Steps to reproduce: 1. Open attached project "WebGLTri.zip"2. Open scene "repro"3. Build WebGL project and notice that triangulation... Read more
Position of the duplicated child game object is not precisely the same a...
Steps to reproduce: 1. Create a new Unity project2. Create a UI Text object3. Create UI Image object as a child of the Text object4.... Read more
Everytime you hit Windows+D twice the editor layout gets messed
To reproduce:1. Open editor (maximize to fullscreen)2. Press Windows + D key combination twice3. Notice that layout gets messed Read more
[ScriptExecutionOrder] LateUpdate() doesn't always trigger
Steps to reproduce:1. Download and open attached project "Anima.zip"2. Load and play the scene "animator_with_lateupdate"3. Observe ... Read more
Hierarchy reorders itself when entering playmode
To reproduce:1. Open project.2. Open scene "example"3. In the hierarchy tab, drag the cube prefab so that the order is "camera, ligh... Read more
Crash when opening asset store
- Create a new project- Go to File -> New project and create another project- Open the Asset Store window and Unity crashes Seems... Read more
[AssetBundle] Building asset bundle in Unity 5.2 when it was built in Un...
How to reproduce:1. Download AssetBundles demo project https://unity3d.com/learn/tutorials/topics/scripting/assetbundles-and-assetbu... Read more
Mecanim Transitions animate differently in 5.2 than in 5.1
To reproduce:1. Open the project with 5.2 or 5.32. Open the scene "main"3. Press "play"Notice that the "arm" rotates counterclockwis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected