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[UI/UX] Introduce New and Clone buttons to the Lighting Settings Asset f...
Jira twin of: https://fogbugz.unity3d.com/f/cases/1357938/h1. Steps to reproduce Open any existing project, or create a new one (any... Read more
[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps:1. Download and open the attached project: "CrashTest.zip"2. Connect an Android device to your system3. Go to Win... Read more
[VFX Graph] Scale value not kept
found on 22.2.0a11Repro:Open vFX Graph and create a scale blockChange Y value, in the dropdown, choose only Y vector Happening: Valu... Read more
[Backport] Prefabs appear in the Scene window without being created in t...
How to reproduce:1. Open the attached “case IN-10929” project2. Select a Prefab from “Assets → Prefabs” directory in the Project Win... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps:1. Open the attached 'TestOverlays' project2. Open the 'SampleScene'3. Click anywhere in the Scene view and selec... Read more
[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it:1. Open the user's attached "TestDeltaTime" project2. Build and Run the project on Android device3. Observe the ... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more
Materials can not be modified when using ScriptedImporter
Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more
[XR] Vulkan arm64 build crashes when run on Oculus Quest 1
Reproduction steps:1. Open the user’s attached project2. Open File > Build Settings3. Switch the Platform to Android4. Open Playe... Read more
OpenXR action based controllers stop working when Oculus Integration is ...
Reproduction steps:1. Open the attached project (Oculus Integration.zip)2. Install the official "Oculus Integration" package from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window