Search Issue Tracker
Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...
Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more
Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...
How to reproduce:1. Open the attached '1259972.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
URP not rendering with a Renderer Feature before rendering shadows
How to reproduce:1. Open the attached SampleURP.zip project-Actual: Notice nothing is rendered in the Game view (also when you run t... Read more
URP non directional lights have no effect on WebGL build when it uses We...
To reproduce:1. Open attached project ("case_1260261.zip")2. Enter Play mode > observe the Scene view3. Build and run > observ... Read more
[UX] Newely-opened VFX assets don't always focus on the graph
Repro steps: 1. Open a VFX.2. (Sometimes) observe it is not visible. The aim is to address situations such as this:https://forum.uni... Read more
[Scene/Game View] Locking the Snap Settings to X-axis overwrites the cus...
Customised values of the Y and Z axis are overwritten on locking the 'Move' or 'Size' setting to Uniform X-axis.Refer to the attache... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more
Crash on SceneVisibilityState when importing a custom package containing...
Steps to reproduce:1. Create a new package or use an existing one (possible to just create a new folder and add a package.json file ... Read more
[iOS 13] Camera.allowDynamicResolution causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
[iOS 13] Camera.AddCommandBuffer causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons