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VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce:1. Open the project “ThirdPersonController-ShooterTemplate”2. Open the scene “SampleScene”3. Select GameObject “GameObj... Read more
"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
To reproduce:1. Open the project “IN-8973”2. Open the scene “SampleScene”3. Press CMD + N (CTRL + N) to open new scene creation wind... Read more
Scenes have no ambient lighting after scene switching
I talked to Vladimir, this issue seems to be different than https://jira.unity3d.com/browse/UUM-1345, so I make this new bug report.... Read more
Editor crashes with "The file 'MemoryStream' is corrupted" when opening ...
Reproduction steps:1. Open the attached project “IN-7671.zip“2. Open the “TestScene“ scene (Project window → Assets/Scenes/TestScene... Read more
Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps:1. Open the user’s attached project “UIElements.zip“2. In the Project window open the “EventHelpers.cs” script (P... Read more
The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more
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