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UnityWorldSpaceLightDir does not work when the Directional Light has a C...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the Directional Light and the Cube... Read more
Game View is not displayed after setting language pack in Editor
Reproduction steps: 1. Open the Unity Hub and Select Installs 2. Install Unity Editor and Add "日本語"(Japanese) in the Language Pack (... Read more
Editor Window starts to glitch when resized between two monitors
How to reproduce: 1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control) 2. Turn off "Displays ha... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce: 1. Open the attached "case_1413306" project 2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dire... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce: 1. Open the user attached "CustomEventTest.zip" project 2. Open the "SampleScene" Scene 3. Open the Console Window... Read more
Changes done on Gradients with GradientUsage Attribute aren't saved when...
How to reproduce: 1. Open the user's attached "GradientUsageBug" project 2. Open the "SampleScene" Scene 3. Select the "Bug" GameObj... Read more
Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce: 1. Open the user's "BugTest.zip" project 2. Enter Play mode 3. Observe the Console Expected result: Console doesn... Read more
"View documentation" doesn't open an offline documentation when the pack...
Reproduction steps: 1. Open the attached project "1422293_19.4.zip" 2. Open the Package Manager window 3. Select one of the "Custom"... Read more
Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce: 1. Open the attached project "PasswordTestProject.zip" 2. Go to the Build Settings (File>Build Settings) select ... Read more
AdaptivePerformance scalers are stripped down when Managed Stripping Lev...
Reproduction steps: 1. Open the user's attached project and select Android as the build target 2. Check that Project Settings -> Pla... Read more
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