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[Bolt] Fuzzy Finder jitters when right-click context menu tooltip does n...
Reproduction steps:1. Create a new project2. Import Bolt package3. Create a Flow/State Graph4. Right-click to open the Fuzzy Finder,... Read more
Unclear error message is displayed when trying to create a project with ...
How to reproduce:1. Open Unity Hub2. Try to create a project with a really long name Expected result: An error is displayed with a c... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more
[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...
How to reproduce:1. Download the attached project 'PB CPU Usage Issue.zip'2. Open Task Manager and observe CPU usage of Unity3. Open... Read more
Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more
[Inspector] Reorderable List UI overlaps with itself
Reproduction steps:1. Open the project attached2. Open SampleScene3. Select Directional Light in Hierarchy4. Inspect the Reorderable... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps:1. Open the user's attached project2. Build the WebGL player3. Configure the Apache server and update httpd.conf ... Read more
Full floating precision register is used when compiling Shader to GLES3
How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more
The Window "Select Texture2D" opens in inconsistent position when it is ...
Reproduction steps:1. Create a new project2. In the Hierarchy window, select any GameObject3. In the Inspector window, select the ic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used