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[Shortcut Manager] Ctrl+B hotkey does not consistently force a build
How to reproduce:1. Create a new Unity project2. Press Ctrl+B Expected result: the "Build and Run" command is executedActual result:... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce:1. Open the attached project named "DXRArtifacts"2. Open the Sample Scene3. Move the Camera around the Scene4. Obse... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Crash on burst_CreateContext when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps:1. Create an empty project3. Play music in the background3. Create a new C# script and let it compile Expected re... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more
Wrong indents in License Agreement for Mac Installer
Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used