Search Issue Tracker
Button is getting a "hover" state if the cursor is near when the Player ...
How to reproduce:1. Build And Run the “Qweasd.zip” project2. Move the cursor near the top right towards the “Button” button3. Observ... Read more
Shaders: pragma require for a specific stage may result in one stage com...
STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more
Caching PP doesn't put a space if "\ \n" is used
STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more
ToolbarSearchField incorrectly displays search text when being hidden th...
How to reproduce:1. Open the attached project "SearchFieldIssue.zip"2. Open Window>SearchField Issue Window3. Type in "text" in t... Read more
The tooltip does not appear when hovering the button in Modal Window on ...
Reproduction steps:1. Open the attached 'ToolTipsNotWorkingOnModalWindows' project2. Go to the 'Bug -> Open modal'3. Hover the 'H... Read more
[Backport] [Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDB...
-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more
Unity crashes when AnimationRigging is previewed in Timeline window
How to reproduce: Open the user’s attached “RiggingCrash” project Open the “2BoneIK” Scene Select the “timeline” GameObject in the H... Read more
[Linux] Editor crashes when toggling standalone profiler recording on an...
How to reproduce:1. Open or create any Unity project2. Window -> Analysis -> Profiler (Standalone process)3. Enter Play Mode4.... Read more
[Backport] [Mobile] ScrollView allows both Vertical and Horizontal movem...
Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more
[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene