Search Issue Tracker

2
votes
Active

Memory leak in NavmeshAgent.SetDestination method when multiple agents a...

AI Navigation

-

Feb 20, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more

0
votes
By Design

[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...

OpenGL

-

Mar 12, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ToonWaterShader-master.zip"2. Make sure the Graphics APIs is set to OpenGLES33. Bui... Read more

1
votes
Not Reproducible

[Editor] Null Reference Exception when highlighting or creating collecti...

IMGUI

-

Mar 24, 2022

-

Version/s: 2021.2, 2021.2.16f1

Regression in the core editor from 2021.2.15f1 upwards in the tech stream. Whenever you click on a collection table, a null referenc... Read more

0
votes
Fixed

Selecting Scene Template in the project settings removes the active rend...

RP Workflow

-

Mar 28, 2022

-

Version/s:

1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything)2) In the project settings, select ... Read more

0
votes
Fixed

A prefab's child GameObject can't be dropped to the top position in Pref...

Scene Management

-

Mar 24, 2022

-

Version/s: 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'Bugs' project2. Open the 'Assets/Prefab.prefab' in Prefab Mode3. Try to drag and drop the '... Read more

0
votes
Fixed

[UnityTest] [Timeout] Failed test because of timeout returns assertion f...

Package: Test-Framework

-

Mar 22, 2022

-

Version/s: 1.1.31, 1.4.0, 2.0.1-pre.18

How to reproduce:1. Open the attached “TimeoutUnityTest.zip” project2. In the Test Runner window expand “Test Run” > “Tests.dll” ... Read more

0
votes
By Design

"script ... is missing!" error in player when PlayableDirector used in A...

-

Mar 28, 2022

-

Version/s: 2020.3.3f1, 2023.2.0a1

Reproduction steps: Open the attached project from Google Drive (Ritter.zip) Open the custom build UI (Build menu) Make sure IL2CPP ... Read more

0
votes
Fixed

[UTF] LogAssert.Expect fails when called multiple times with asynchronou...

Package: DS - Unity Test Framework

-

Feb 17, 2022

-

Version/s: 1.1.31

Reproduction steps:1. Open user-submitted project2. Open Test Runner window. Window > General > Test runner3. Select Play Mode... Read more

0
votes
Won't Fix

GameObject is not removed when creating and undoing GameObject creation ...

Package: DS - Unity Test Framework

-

Mar 22, 2022

-

Version/s: 1.1.30, 2.0.1-pre.18

Reproduction steps:1. Open the user attached project2. Open the Test Runner (Window > General > Test Runner)3. Click "Run All"... Read more

0
votes
Fixed

[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...

Package: Scriptable Render Pipeline HD

-

Mar 28, 2022

-

Version/s: 14.0.0

Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template2) Add a new volume with fog override. Make f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.