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[DirectionalSpecular] Incorrect lightmap where spot and area lights inte...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Wait until lightmap is baked4. Notice that lightmap is incorrect... Read more
Altering Camera.rect in OnDrawGizmos() on startup results in NaN values
Steps to reproduce: 1. Open attached project2. Select "Canvas" in hierarchy and notice that its X position is NaN Note: this only ha... Read more
[LightProbes] Error: GetProbeInterpolants - probe sets that aren't regul...
To reproduce:1. Open attached project2. Open editor log3. Notice flood of errors:Enlighten error: 'GetProbeInterpolants - probe sets... Read more
Incorrect Enlighten data in Asset Bundle when disabled Static batching
To reproduce:1. Open project AssetBundlesTest from 7216092. Disable static batching3. Asset Bundles > Build Asset bundles4. Play ... Read more
[VR] Decreasing the renderscale results in tearing in right eye
The right eye viewport is offset upward and to the left in the VR goggles with every decrement that is applied to renderScale. See t... Read more
Button does not become selected if navigation is set to none
How to reproduce:1. Download the attached project2. Run Scene1 (There are 3 buttons. The top two buttons have their navigation type ... Read more
[Networking] UNetWeaver throws exceptions when using a struct from an ex...
1. Open attached project2. Notice errors in the console Note:Visual Studio project used for creating the DLL is in the project folde... Read more
[Crash][OcclusionCulling] Crash when entering visualization mode
Steps to reproduce: 1. Open attached project "OcclusionCullingCrash.zip"2. Open scene "repro"3. Select Main camera in hierarchy4. In... Read more
Profiler timeline view flooded with empty frames
To reproduce:1. Open profiler2. Select a recorded CPU usage frame3. Switch to timeline view4. Notice all those unnecessary frames fl... Read more
[iOS] Status Bar Overlaps with app uiview
To Reproduce:1. Build the attached video (make sure that status is not hidden in player settings).2. Deploy, observe that the top pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles