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"transform.position assign attempt for 'Cube' is not valid" error is thr...
Open the attached project "PerspectiveTop.zip" Open the "SampleScene" Scene In the Scene view top right corner set Perspective to To... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more
UIToolkitWindow's menu is not clearly visible in Light Theme when workin...
To reproduce:1. Open the project “IN-9206_UnityBugs”2. Make sure the Editor is in Light Mode3. Open the UIToolkitWindow (Window → UI... Read more
Console errors appear when the Animator Window remains open and in view ...
Repro steps: download this small repro project open the Sample Scene make sure the Animator Window is open and the Cube Animator con... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps:1. Open the attached '1420863-sample' project2. Open the 'TestScene'3. Enter Play mode4. Press the spacebar Expec... Read more
ArgumentException thrown when calling ObjectFactory.CreateInstance with ...
Reproduction steps:1. Open the attached project "1425698.zip"2. Click "ObjectFactoryExample/Create Material Asset" in the Menu bar E... Read more
EditorWindow.hasFocus always returns true
To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more
[Inspector] Cannot drag-and-drop to populate an array that is a Public V...
If you declare an array as a public variable in a monobehaviour, you can then drag and drop a selection of that type into the compon... Read more
[Inspector][HDRP] Colour Palette window will not open after renaming a m...
Repro steps: create a new Core HDRP project make a new material rename that material click on the colour palette next to the Base Ma... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window