Search Issue Tracker
[Shadergraph] Graph Inspector window move resize doesn't save
Note: also needs to be fixed in 9.x.x Repro steps:1. Open a shadergraph2. Resize the Graph Inspector and move it3. Close the shaderg... Read more
[Addressables] Overriding Animation Controller fails when used on a Pref...
How to reproduce:1. Open the attached project2. Open the repro scene ("MechArmsScene")3. Build Player Content (using "Existing Build... Read more
[iOS] Xcode and FrameTimingManager GPU Frame Time do not match
How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more
[URP] Particle System 'Sorting Fudge' is dependent on camera position re...
How to reproduce:1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Scene windo... Read more
DisplayAttribute of a property using Reflection the type of Attribute is...
How to reproduce:1. Open the attached 'DataAnnotations.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe the last ... Read more
Navigation between Input fields with arrow keys or gamepad are getting s...
How to reproduce:1. Open attached project "ReproductionNavigation.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, pre... Read more
[IMGUI] Editor crashes on Maximizing and Minimizing IMGUI Debugger windo...
On Maximizing and Minimizing IMGUI Debugger window with "Inspected View" is selected then it causes The Editor to crash, refer the a... Read more
MRT result in the scene being drawn in the corner of the screen instead ...
How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Build for iOS and open the Xcode project3. Deploy the Xcode ... Read more
[Settings Window] Search bar flickers on enabling Device Simulator Provi...
Search bar flickers sometimes change its size on clicking after enabling Device Simulator Provider while AdaptivePerformanceGeneralS... Read more
NullReferenceException error is thrown on selecting GeneralSettings pres...
NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject