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[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce:1. Download and import the attached editor test script2. Run tests: Expected result: all tests passActual result:... Read more
Videoplayer fails to start throwing DOMException
-e: see title--works in FF and Edge--regression in Chrome, not with us it seems -repro:--build attached project--put video file refe... Read more
[ShaderGraph] Shaders are white after upgrading project
I upgraded the project from 2018.3.0f2 to 2019.1.0b4 and the shaders were all white in the scene.They get refreshed after i go into ... Read more
Prefab mode allows user to save changes to immutable prefabs
1. Open attached project2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar)==>You will see two prefabs from Pa... Read more
Console throws IndexOutOfRangeException when editing Curves after deleti...
To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Par... Read more
[Android] Incorrect Input.compass.trueHeading direction
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Rotate the phone from lying down position ... Read more
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnuse...
How to reproduce:1. Download the attached project from the link2. Build the project to iOS-- crashes when launching the build with X... Read more
Unity Editor crashes when trying to bake light using custom bake API
How to reproduce:1. Open user's attach project2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4Not reprod... Read more
Metadata file of imported FBX has excessive space usage when BlendShapes...
Reproduces on Mac and Windows10 To reproduce:1. Open user's attached project "618586-BlendShapes.zip"2. In project window, find "201... Read more
NotImplementedException on Assembly reload when project contains .dll wi...
Reproduction steps:1. Open the Project inside "Inspector Gadgets 2018.3.0f2.zip"2. Upon opening the project, it should reload Assemb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used