Search Issue Tracker
[Splines] Default spline shape are always created at origin
1. From the Create menu create a spline shape (Circle or Square for now) Current ResultThe shape is always created at scene origin E... Read more
[Splines] Tangent magnitude set to a negative value cause the knot to ju...
1. Create a Spline object2. Enter in context and select a knot tangent3. From the spline inspector, use the slider to set the magnit... Read more
[UIToolkit] Element display is broken in UI Builder
Steps to reproduce:1. Create a new uxml in the UI Builder2. Drag in a Vector2/3/4 field Reproducible with: 2022.2.0a9Not reproducibl... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
"ArgumentException: Could not cast AssetImporter to PrefabImporter" erro...
Steps:1. Open attached project2. Create a variant out of 3D model in Project browser3. Select Variant asset and click on Prefab's Hi... Read more
Splash Screen still shows "2005 - 2021 Unity Technologies" while creatin...
To reproduce: 1. Create a new Project on Unity 2022.*2. Observe Project opening Splash Screen Expected Result: It shows the date as ... Read more
[UIBuilder] Opacity Slider under Inlined Styles>Display is slow
Steps to reproduce:1. Open the attached project2. Open Editor/TestEditor.uxml with the UI Builder3. On the right-hand side, go to In... Read more
The Save button is not disabled when saving Search Query as an Asset wit...
To reproduce: 1. Download the attached project "Search.zip" and open it in Unity2. Open the Search window3. Type something in the In... Read more
[Vulkan] Shader warning in 'AmbientProbeConvolution': HLSLcc at kernel A...
How to reproduce:1. Craete new HDRP project2. Change Graphics API to Vulkan and restart editor3. Observe Console Warning:Shader warn... Read more
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations