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[Streaming Image Sequence] NullReferenceException is thrown on selecting...
On Selecting "Reset Curve" Button in StreamingImageSequence causes the editor to throw NullReferenceException, refer to the attached... Read more
2D Tile's texture / sprite color is not updated when GetTileData color i...
How to reproduce:1. Open attached project "Chessers.zip" and scene "SampleScene"2. Enter Play mode3. Observe the two textures that a... Read more
When using physically correct sun values, the material previews are very...
When using physically correct sun values, the material previews when using emission will end up all looking white. Repro steps:- Mak... Read more
[Shader Graph] Shader Compiler Exception when Input and Output between t...
How to reproduce:1. Create a new URP template project2. Download the attached UnityPackage file named "RequiredShaders_1255263"3. Im... Read more
[URP] variables SHAr, SHAg, SHAb are receiving wrong values if there is ...
How to reproduce:1. Download the attached project named "Case_1256703"2. Open the NewScene and observe 3 Cyan primitives3. Open Fram... Read more
URP transparent Particle System is not visible / disappears when 'Depth ...
How to reproduce:1. Open attached project "Soft Particle Systems Bug.zip" and scene "SampleScene"2. Enter Play mode3. Make sure Scen... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more
[XR Plugin-in Management] Key and Value element does not add on changing...
Key and Value element does not add on changing array size/pressing "" in AdaptivePerformanceGeneralSettings. Steps to repro:1. Creat... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps:1. Create a new project2. Add Entities package through the Package Manager3. Import the attached script ("BuggySy... Read more
[Adaptive Performance] Standalone Provider & Settings asset does not sho...
-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset.-Workaround: Enable "Device Simu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject