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RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...
How to reproduce:1. Open the attached "EmptyRamTest.zip" project2. Build to Standalone (make sure that Development Build is checked ... Read more
ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform
How to reproduce:1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project2. Make sure auto baking is checked in th... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS4. Open th... Read more
[Android][UI] disappears on high resolution Android phones
Steps to reproduce:1. Open user's attached project "vectorfieldgame.zip"2. Build it to Android3. Open it and notice there is no UI c... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce:1. Open user's attached "PresetsNotEditable" project2. Select the "TextureImporter" preset in the Project window3. ... Read more
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more
[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...
How to reproduce:1. Open attached project "proBuilder_0a23.zip"2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Windo... Read more
The Input System does not get re-enabled when a PlayMode input test is i...
How to reproduce:1. Open the user-supplied project called "TestProject1251724.zip"2. Open the "TestScene" Scene3. Open Windows > ... Read more
[Mobile][InputSystem] IsPointerOverGameObject does not work on device wh...
Steps to reproduce:1. Open the user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press "Button" in the middle of... Read more
Universal Render Pipeline depends on the Physics 2D built-in package but...
How to reproduce:1. Create a new "Universal Render Pipeline" project2. In the Editor open Package Manager window3. Make sure that "S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons