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[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more
[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce:1. Create a new project2. Hover over a button that has a tooltip (ex. Layers dropdown menu)3. Wait for the tooltip ... Read more
Crash on Transform::BroadcastMessageAny when parenting RectTransform in ...
Reproduction steps:1. Open attached project "1255755"2. Open scene "main"3. Enter Play Mode-- observe crash Reproducible with: 2018.... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...
How to reproduce:1. Create and open a new project2. Install the ProBuilder Package3. Import the attached "ProblematicModel.fbx"4. Dr... Read more
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + StagingDoes not reproduce in: 2020.2.0a14 + 8.1.0 Steps to reproduce 1) Make a new... Read more
[IL2CPP][Android] Calling DateTime.now for the first time when using IL2...
Steps to reproduce:1. Open user attached project "DateTimeNowUnityProject.zip"2. Build it on Android with Autoconnect profiler optio... Read more
SRP Post-processing cannot change color when using the trackball selection
To reproduce:1. Open attached project ("case_1255079-Sample.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector wind... Read more
OnTriggerEnter2D is not called when entering Tilemap collider from speci...
How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more
setScissorRect crashes on metal when adjusting panels in editor
Adjusting panels in editor crashes on Mac/Metal which is pretty annoying. Happens from time to time and has been happening for quite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject