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Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the pop-up window that appears Expected result: App... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
Loading a scene with a large amount of light probes causes a performance...
Steps to reproduce: Download and open user attached project (lightmaptest.zip) Open the "startingscene" scene & the profiler Sta... Read more
[iOS] Touch.rawPosition changes position when touch is dragged
How to reproduce:1. Open project “raw-pos-bug-demo.zip“2. Build the project to iOS and deploy it to a device3. In the app touch the ... Read more
Experimental Shader Externalization is not working when copying code fro...
How to reproduce:1. Open the user attached "VfxGraph Debug.zip" project2. Reimport the "VFX1" Asset found in the Assets/ISS folder3.... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
[VFX Graph] Shadows flicker when sorting is on
How to reproduce:1. Open the attached package2. Open shadows scene and observe that shadows do not flicker3. Open VFX Graph and sele... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more
pCache texture size used instead of pCache count, leading to samples wit...
Repro steps:1. Import the attached package and open the scene2. Observe that the particles are not keeping to the cube shape Expecte... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask