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Custom pass does not draw renderers when HDRP Pipeline set to "Deferred ...
How to reproduce:1. Open the user's provided project "BackgroundDarkeningOnPS4.zip"2. Observe how the colors are shown in Game view3... Read more
[HDRP] Motion Vectors are not applied to the GameObjects when they're re...
How to reproduce:1. Open the attached "case_1372553" project2. Open the "OutdoorsScene" Scene3. Observe the Game view in the Play Mo... Read more
[HDRP] "No more space in Reflection Probe Atlas" error is spammed on cre...
Steps to reproduce:1. Open a Unity Hub2. Create a new HDRP 3D Sample Project3. Observe the Console Expected: No ErrorsActual: "No mo... Read more
IL2CPP build fails when using an assembly renamed via Sentry's assembly ...
Reproduction steps:1. Download and open the attached project called: "unity_2022_1.zip"2. Build the project Expected result: Build s... Read more
[Linux][CentOS] Components submenu has additional space at the top when ...
How to reproduce:1. Create a new Unity project2. In the Inspector window create a cube GameObject (right click > 3D Object > C... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
[Backport] Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
Frame time increase in HDRenderPipelineRenderCamera and DepthPrepass whe...
Reproduction steps:1. Open the “SampleScene” scene in the attached “Project_21_3_upgraded.zip“ project2. Open Build Settings and ena... Read more
Reimporting a folder containing Blender files when Parallel Import is en...
Reproduction steps:1. Open the attached “IN-5945.zip“ project2. Open the “SampleScene” scene3. Reimport the “Meshes” folder Expected... Read more
[VFX Graph] Disabled block is enabled when changing block's value and sa...
1. How to reproduce: Open the attached VFX (HDRP) Make sure that Set Lifetime block is disabled Change value from 5 to 1 of the Set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera