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0
votes
Fixed

[OSX] Missing "enable text serialization" message for scene smart merge

Version Control

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Aug 12, 2015

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Version/s: 5.1.2p2

How to reproduce:1. Create a project with default Editor settings (Asset serialization mode = mixed).2. Create scene1 with a cube3. ... Read more

0
votes
Fixed

[Mesh] Script with overriden OnPopulateMesh() and UpdateMaterial() cause...

UI

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Aug 13, 2015

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Version/s: 5.2.0b6

Repro steps:1) Open the project and scene Crash2) Select Canvas -> MultiImage3) Click checkbox to enable/disable MultiImage objec... Read more

0
votes
By Design

Stretched Billboard Render mode causes unexpected flickering

Shuriken

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Jul 28, 2015

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Version/s: 5.2.0b4

Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more

0
votes
Fixed

Particles don't collide with bigger count of objects

Shuriken

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Jul 31, 2015

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Version/s: 5.1.2f1

Repro steps:1) Open the project and demo.scene2) Run it. Switch to Scene View and zoom out3) Notice that the particles collide with ... Read more

0
votes
By Design

Light leak in GI / Shadow calculation

Global Illumination

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Aug 05, 2015

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Version/s: 5.1.2p2

Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

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Aug 07, 2015

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Version/s: 5.2.0b4

To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more

0
votes
Fixed

MissingReferenceException when Inspector is locked to a GameObject conta...

Inspector Functionality

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Aug 08, 2015

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Version/s: 5.2.0b5

Repro steps:1) Open a new scene2) Create a new script3) Add it to any object4) Select the object and lock the inspector window5) Run... Read more

1
votes
Not Reproducible

Click area for folder/object expanders has an unexpected Y offset on Mac...

Project Browser/Hierarchy

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Aug 10, 2015

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Version/s: 5.2.0b6

Steps to reproduce: 1. Open any project2. Click the lower portion of the expand/collapse triangle icon of a project folder and obser... Read more

0
votes
Fixed

[Memory] Baking lightmaps with particular mesh causes Memory overuse and...

Global Illumination

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Aug 13, 2015

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Version/s: 5.2.0b6

Repro steps:1) Open the project and scene Main2) Bake lighting (should be Auto)3) When baking is on stage of Atlassing 1/16 - notice... Read more

0
votes
Fixed

[VisualStudio] Shader files are not included in Visual Studio solution e...

Scripting

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Jul 27, 2015

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Version/s: 5.2.0b4

Steps to reproduce: 1. Open attached project2. Make sure the default text editor is set to Visual Studio3. Right-click the project w... Read more

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