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Animation state properties not visible when the state has an outgoing tr...
How to reproduce: 1. Open the user's attached project 2. In the Animator window select "Idle_FR" or "Walk_FR" animation state 3. Obs... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps: 1. Download and open the attached "UnityAdsEditorBug.zip" project 2. Enter Play mode 3. Press the "Show Ad" butt... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps: 1. Open project "2D Debug.zip" 2. Open Scene "SampleScene" 3. From the Asset folder, select the Rule Tile "White... Read more
[Netcode] Connecting to non existing server fails with KeyNotFoundException
How to reproduce: 1. Open attached project 2. Load StartMenu scene 3. Enter Play Mode 4. Click Join LAN Game 5. Observe Console Exp... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more
GetLocalizedString() returns Null when the Editor is not in Play mode
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Asset Management -> Locali... Read more
Spaces and symbols of the Project name are changed to hyphens causing "I...
How to reproduce: 1. Create a new project 2. Go to the Player Settings 3. Go to the Player tab and observe the Bundle Identifier Ex... Read more
[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...
Reproduction steps: 1. Open the attached project "No keyboard shown on mobile.zip" 2. Build the project on an Android/iOS device 3. ... Read more
Camera with Clear Flags set to 'Don't Clear' clears objects rendered pre...
Reproduction steps: 1. Open the attached 'CustomCameraClear' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: ... Read more
Reference to the object is lost when the parent prefab asset moved out o...
Steps: 1. Open attached project 2. Make a variant ("Variant") out of any GameObject in Hierarchy 3. Add another GameObject ("GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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