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0
votes
Won't Fix

Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...

Physics

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May 21, 2020

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Version/s: 2018.3.0a10, 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the Game view Expected resul... Read more

0
votes
Not Reproducible

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...

Graphics Device Features

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Jun 04, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1253235"2. Open the "Roll-a-ball" Scene located in the _Completed-Game fol... Read more

0
votes
Won't Fix

[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...

UI Toolkit

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Jun 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more

0
votes
Won't Fix

[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...

Package: PostProcessing

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.1.0b... Read more

0
votes
Fixed

[HDRP] Decal Material: "Metal And AO properties" notification is always ...

Package: Scriptable Render Pipeline HD

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Jun 11, 2020

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Version/s: 7.3.1

Versions tested:2019.3.15f1 + 7.3.1 / 7.4.12020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce:1) Make a De... Read more

1
votes
Fixed

"Invalid effector for CustomOverlay attribute" error is thrown when gett...

Package: Animation Rigging

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Jun 07, 2020

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Version/s: 0.2.6-preview

How to reproduce:1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip"2. Observe the Console Expected result: no... Read more

0
votes
Fixed

UI Image Fill Origin is changed when selecting multiple Filled type imag...

uGUI

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Jun 11, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

To reproduce:1. Open attached project ("case_1254876.zip")2. From Hierarchy unfold the 'Canvas' Game Object3. Select all child Game ... Read more

2
votes
Fixed

Crash with __pthread_kill + 10 when debugging with Rider

CodeEditors

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.0a12, 2019.3.10f1, 2020.1

How to reproduce:1. Open the attached Rider_Debugger_Crash.zip project2. Open Scenes/Main3. Open Scripts/TestScript with Rider4. Att... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

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Jun 11, 2020

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Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro:--open attached project--open Input Action map in m... Read more

0
votes
Fixed

[IMGUI] Account, Layer and Layout buttons get disappears when resizing t...

IMGUI

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Jun 11, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a15

On resizing editor from right side then Account, Layer and Layout buttons are disappears, Also again resizing the editor buttons are... Read more

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