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[VS Code] .sln file isn't updated when Scripts are imported and Visual S...
How to reproduce:1. Create and open a new project2. Right-click in the project window and select Import Package > Custom Package3... Read more
Enabling SRP Batcher increases the CPU Rendering time when profiling wit...
How to reproduce:1. Open attached project(example.zip)2. Open the SRP-Batcher-Test scene3. Make sure that GameObject 'stageBg_fantas... Read more
Bolt import error after installing a new unity version for the first time
To reproduce:-Uninstall a new unity version from the hub-Open a 3d new project-Install bolt from the asset store-Run the unity packa... Read more
Profile Analyzer - Mac - 2019.3, 2020.1 and 2020.2 - Corruption when mov...
Profile Analyzer - Mac - 2019.3.15f1 - Corruption when moving around the frame view When using the Profile Analyzer 1.0 on a Mac on ... Read more
[Timeline] Tracks can't be added into one category or renamed with Displ...
How to reproduce:1. Open the "1253397_DisplayName" project2. Open "123" Scene3. Open the "CustomTrack.cs" script4. Observe the class... Read more
[OSX] Scrolling is choppy when scrolling with a trackpad in the Editor
How to reproduce:1. Create a new project2. Add as many components to the 'Main Camera' GameObject that the Inspector would be scroll... Read more
Profile Analyzer - 1.0 not working with Unity 5.6
Profile Analyzer - 1.0 not working with Unity 5.6 If you use Unity 5.6 and install the Profile Analyzer it looks to have log an erro... Read more
[Undo] Redo operation is named after a function not the Undo group name
How to reproduce:1. Open attached project "CheckRedoNamingStripped.zip" and scene "SampleScene"2. In Hierarchy, select "Custom" obje... Read more
[HDRP] AssertionException is thrown on resetting Camera component Render...
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics S... Read more
<CallDelay> Call appears when entering in PlayMode and causes performanc...
When profiling the Editor in 2020.1, a <callDelay> section appears highlighted in editor play-mode that causes a laggy experie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject