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1
votes
Fixed

Input system reporting mouse position as (0, 0) after pressing mouse out...

Package: Input System

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May 30, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.15f1

How to reproduce:1. Open the project "TestProject.zip"2. Enter Play mode and click around the Editor windows Expected result: the bu... Read more

0
votes
Fixed

[Adaptive Performance] GUID asset conflict errors are thrown on installi...

Package: Adaptive Performance

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Jun 24, 2020

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Version/s: 2.0.0 preview.7, 2.0.0 preview.8

GUID asset conflict errors are thrown when both Adaptive performance and XR plugin management packages are installed. Refer the atta... Read more

0
votes
Fixed

[Cinemachine] Switching between different Tabs in Preferences Window res...

IMGUI

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Jun 24, 2020

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Version/s: 2019.3.9f1, 2020.1.0b3, 2020.2.0a2, 2020.2.0a16

The Cinemachine Settings Tab in Preferences Window resizes its UI when cycling between different Tabs like Profiler/Search Service.C... Read more

0
votes
Fixed

[ProjectView] Rename Undo and Redo is not working for .shader assets

Project Browser

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Jun 24, 2020

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Version/s: 2020.2.0a16

In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more

0
votes
Fixed

Impossible to create a R16G16B16A16_SNorm (or UNorm) Texture array

Texture

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Jun 23, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a13

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Enter the PlayMode Expected r... Read more

0
votes
Fixed

[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...

Package: Visual Effect Graph

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Jun 25, 2020

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Version/s: 9.0.0, 8.1.0

On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro:1. Create a new ... Read more

1
votes
Fixed

[Addressables] Sprites that are part of a Sprite Atlas cannot be loaded ...

Package: Build Pipeline - Addressables

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Jun 25, 2020

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Version/s: 1.9.2

How to reproduce:1. Open user-submitted project (Bug Report.zip)2. Open the Addressable Groups window and build the addressables3. O... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more

0
votes
Fixed

[Input System][Android]Input is not registered with some of the devices

Package: Input System

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Jun 10, 2020

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Version/s: 1.0.0

Steps to reproduce:1. Open user's attached project "I, Mirror.zip"2. Build it to Android3. Drag the screen from bottom to top3. Noth... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

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