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Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce: 1. Open the attached project "Dummy Project.zip" 2. Build And Run the project for UWP 3. Press the "Start Audiosce... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
Child Material Variant does not emit light when parent emission color is...
How to reproduce: 1. Open the user's attached project 2. Open scene Packages/Local Package/Runtime/New Scene 3. Observe the GameObje... Read more
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps: 1. Open the attached user's project "My project.zip" 2. Build and run on Quest 1, notice the HMD and controllers... Read more
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Material "Ground" in Assets/_Environments... Read more
Compute Shader compilation error is thrown when importing HDRP
How to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -> Import... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Go to File > Build Settings > Build ... Read more
Camera Preview result is not the same when Opaque Texture is disabled/en...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > Terrain.unity 3. Open Assets > Settings > Default.asset 4... Read more
Nested properties "isExpanded" state is not preserved when reordering Re...
How to reproduce: 1. Open the user's attached "2022.1 Beta Project.zip" project 2. Open the "ReoderableListBug" Scene 3. In the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support