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0
votes
Fixed

Destroying gameObjects while iterating them leads to crash

Scripting

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May 18, 2015

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Version/s: 5.1.0b4

> Fastest workaround for this that I can think of is something like: or just removing "yield return null" from DestoryRoots metho... Read more

0
votes
Won't Fix

Lighting changes depending on the order in which lights are enabled

Shadows/Lights

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Jul 24, 2015

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Version/s: 5.2.0b4

Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scene c... Read more

0
votes
By Design

[ShaderCompiler] Building project with Standard shader included in Alway...

Deployment Management

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Jul 21, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Create new project2. Go to "Edit>Project settings>Graphics" and add "Standard" and "Standard (Specular ... Read more

0
votes
Duplicate

Sliced images buttons have blurred arts on Android devices

UI

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Jul 27, 2015

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Version/s: 5.2.0b4

When deployed to android device, sliced images have some parts blurred out. Read more

1
votes
Fixed

[WebGL] Input.inputString does not work, but GetKeyXXX works fine

WebGL

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Jul 23, 2015

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Version/s: 5.1.2p1

-e: see title, regression: used to work on 5.1 -repro:--build+run attached scene--start typing--NOTICE inputstring stays empty Read more

0
votes
Fixed

Crash when calling ParameterInfo.GetCustomAttributes on parameter of an ...

Scripting

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Jul 25, 2015

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Version/s: 5.1.2p1

Steps to reproduce: 1. Open attached project2. Open scene 'test' and run it3. Observe a crash Read more

0
votes
Not Reproducible

[GLCore] Grahpics.SetRenderTexture(Texture, int) with mimap not zero thr...

Graphics - General

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Jul 27, 2015

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Version/s: 5.2.0b4

Project Steps: 1. Play scene "SetRenderTargetBug".2. You should get errors: OPENGL ERROR, framebuffer fail: INCOMPLETE_ATTACHMENTDet... Read more

0
votes
Fixed

AssemblyConverter error in Visual Studio

Windows Store Apps

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Jul 24, 2015

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Version/s: 5.1.2f1

Regression in 5.1; Repro steps:1. open project "UniversalPlugins.zip2. build it to WSA platform;3. build and run generated solution;... Read more

0
votes
Fixed

Microphone.IsRecording(null) returns true even when no devices exist

Audio

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Jul 26, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Make sure that there are no microphones plugged in2. Open 'MicrophoneBug.zip' project3. Open scene 'test' and... Read more

0
votes
Fixed

[WP8.1] Build fails if the product name starts with a number

WP8.1

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Jul 27, 2015

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Version/s: 5.2.0b5

To reproduce:1. Create a new project2. Switch platform to WP83. Go to player settings4. Change the product name to "2proj" or anythi... Read more

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