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0
votes
Fixed

[Shader Livelink] Shader livelink uses the Error shader while the varian...

Shaders

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Jun 11, 2020

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Version/s:

STR:1. Make a build with Shader livelink enabled Observe objects start as pink and not cyan Expected: cyan loading colorActual: mage... Read more

0
votes
Fixed

[UWP] Crash when initializing multiple AppCallbacks

Universal Windows Platform

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Mar 29, 2020

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Version/s: 2018.4.17f1

How to reproduce:1. Open the attached (Repro.zip) project2. Build to UWP (make sure that VS version was chosen is 2017 with XAML and... Read more

0
votes
Fixed

Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Su...

Package: Profile Analyzer

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Jun 11, 2020

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Version/s: 1.0.0

Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Summary and Marker Summary Behaviour observed on 5.6 and 2018.... Read more

0
votes
Not Reproducible

Profile Analyzer - Window cannot be moved once profile data has been pulled

Package: Profile Analyzer

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Jun 11, 2020

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Version/s: 1.0.0

Profile Analyzer - Window cannot be moved once profile data has been pulled In Unity 5.6 once data has been pulled into the profile ... Read more

0
votes
Won't Fix

Type inference is too strict on generic Bolt type arguments

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

Original Issue Link - Pending review ----!screenshot-1.png|thumbnail! Works if I check the index against the list:!screenshot-2.png|... Read more

0
votes
Won't Fix

Undo can cause class to break until gameobject reselected

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

Original Issue Link - Needs More Information. I have seen this issue, i usually get it when adding a component to a Bolt script, unf... Read more

0
votes
Won't Fix

a9: Duplicating a node with a proxy breaks the connection of said proxy

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

Original Issue Link - Confirmed by lazlo. Still happening for me in 2.0.0a10. ---- Duplicating nodes with proxies breaks the connect... Read more

0
votes
By Design

[PackMan] Package Manager window isn't refreshed when calling AssetDatab...

Packman

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May 18, 2020

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Version/s: 2020.2.0a5, 2020.2.0a9

How to reproduce:1. Open the attached "1248326 repro" project2. Open the Package Manager window from Window > Package Manager3. S... Read more

1
votes
By Design

OnAfterDeserialize is not called when disabling domain reload and scene ...

Scripting

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Jun 01, 2020

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Version/s: 2019.3.0a1, 2019.3.15f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more

0
votes
Fixed

Clip Count is not updated correctly when Animator.runtimeAnimatorControl...

Animation

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Jun 04, 2020

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Version/s: 2019.3.12f1, 2019.3.15f1

Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more

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