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Large number of cutout(alpha-test) objects causes lower performance on M...
To reproduce: 1) Download and open project2) Build lightmap (just to see the issue more clearly)3) Build and run on iOS with Metal g... Read more
[iOS] Target Resolution setting is in 'Other settings', not in 'Resoluti...
I think that was always this way, but it might be a good idea to move it to 'Resolution and Presentation' firstly because due to the... Read more
[Gamma/Linear] Lightmapped objects don't match realtime lit ones on mobile
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Clear lightmaps4. Bake lightmaps again- Note how the cubes are... Read more
NullReferenceException after importing UnityVS package
To reproduce:1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7... Read more
(Horizontal scroll is always zero on Windows)Touchpad horizontal scroll ...
Touchpad horizontal scroll in Animator is broken (Windows only) 1. What happenedOn Windows, the scroll on a touchpad (two finger dra... Read more
It's not possible to have separate instances of the Random class
Take a look at the API: http://docs.unity3d.com/ScriptReference/Random.html Note that the 'seed' value is static and therefore global. Read more
UI Text Best Fit does not work
How to reproduce: 1. Open any (new) project2. Create a UI Text3. Enable the Best Fit setting- Note how the text does not expand to f... Read more
[Shadows] Spotlight doesn't drop shadows if positioned too close
1) Open the attached project and Scene in it2) Turn on lighting in the Scene view3) Try sliding the Spotlight object closer to game ... Read more
External: [WebGL][Chrome] audio not played on left channel
-e: see title, works fine on firefox -repro:--play scene in editor--notice the different sound in the left and right channel--build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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