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[HDRP] Disabling Motion Vectors and enabling MSAA leaves a texture water...
Reproduction steps:1. Open the user's attached project "JitterReproduction.rar"2. In the Project window open "SampleScene.unity" und... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more
Freeze when importing a specific FBX file
Reproduction steps:1. Open user's attached project2. in the Project window, click on MSL_clean_NoStringblend.fbx Expected result: In... Read more
[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...
Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro:1) Delete library ... Read more
[InputSystem] InputSystem is not initialized when run in `-batchmode`
1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato2) Notice the test fails due... Read more
Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...
Reproduction steps:1. Open attached project "SetUv.zip" and scene "SampleScene"2. In Hierarchy window, select GameObject3. In Inspec... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
Steps to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Det... Read more
[HDRP] Render texture is black on builds and fine in editor
Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more
Closing a Modal window using the Close method results in a NullReference...
How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more
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