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Crash in OpenRL when the CPU lightmapper is running
Reproduction steps:1. Open the user's attached project2. Drag shader from ExampleAssets/Shaders onto any of the cubes3. Reset the cu... Read more
GameObjects are overexposed when Scene is additively loaded along with t...
How to reproduce:1. Open the attached "1319940_Repro" project2. Open the "A" Scene3. Drag the "B" Scene into the Hierarchy to load i... Read more
Editor takes a long time to shutdown upon completing a bake
Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more
[Android] Texture Format Override is not applied to Lightmaps when Textu...
How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Press the "D" key and select "NovaMissileSoftBlue"4. Left c... Read more
Pre-release packages do not show in the package manager when "Enable Pre...
How to reproduce:1. Open the attached project "1422898"2. Open Window -> Package Manager3. In Package manager press Advanced ->... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
Internal errors show up when there’s an Assembly Definition Asset, an em...
Reproduction steps:1. Open the attached project2. Observe the warnings in the Console Window Expected result: there shouldn’t be any... Read more
[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps:1. Open a new or an existing project2. Make sure to have the Input System package installed in the project3. Conn... Read more
Several Animation tasks are scheduled on the Main thread instead of Job ...
Reproduction steps:1. Open the attached 'AnimationJobSchedulingBehaviour' project2. Go to the 'Window -> Analysis -> Profiler'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it