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Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
NullReferenceException is thrown and the Shader Graph editor window is c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New HDRP Lit Shader Graph.shadergraph” Shader Graph ed... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
Stack overflow crash when in Play mode
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MainScene'3. Enter Play mode Expected result: Play mode ... Read more
Script updater for Unity.2D.PixelPerfect.Editor.dll failed when creating...
How to reproduce:1. Create a new 2D project with Unity 6000.0.12f12. Observe the result Expected result: The project is created succ... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more
[Scenario Week] Duplication errors occur when multiple style sheets are ...
Install Unity 2023.3.0b3 for scenario week Install UI Toolkit and use UI Builder to try and make a custom slider Load multiple style... Read more
"Ctrl+C" and "Ctrl+V" keyboard inputs are not registered in Player when ...
How to reproduce:1. Open the “WebGl_input“ project2. Select File → Build and Run3. In Player, press “Ctrl+V“ and “Ctrl+C“4. Repeat s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation