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UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
[URP] Material preview color is affected when the RenderObjects feature ...
Reproduction steps:1. Open the attached “URP_blank.zip” project2. Click on the "M_Transparent" material and open its material previe... Read more
Crash at Renderer::Deactivate when particle is destroyed
Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more
Interrupting Cinemachine Blend when quickly disabling and enabling the G...
How to reproduce:1. Open the attached project "1421035_case.zip"2. Open the "SampleScene" Scene3. Press Play Expected result: Cinema... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
Project window button icons are poorly visible and their shades differ i...
Note: The only "bugged" icon is `Search by Import Log Type`. If we can't find a proper light theme version of the icon, let's track ... Read more
NavMesh.SamplePosition calculates position between nearest points incorr...
How to reproduce:1. Open given Unity project2. Enter "BugScene" scene3. Notice 3 green lines in the scene menu4. Try to move "WRONG!... Read more
Video freezes and LoopPointReached is called twice after the first loop ...
Reproduction steps:1. Open the attached “CommonTest“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mod... Read more
[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...
Reproduction Steps:1. Open "BugReproductionProject" project2. Select "legL" object (child of "Body")3. In animation window delete se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"