Search Issue Tracker
[Linux] Backspace has no effect on UI Toolkit text fields when an Event ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "EventSystem"... Read more
[UIToolkit] PointerEnterEvent is not registered after being called simul...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Press and h... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...
How to reproduce:1. Open the attached "case_1395813" project2. Select the "BuildRes -> Build" button from the menu to build an As... Read more
UnassignedReferenceException when reopening a project
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more
Editor crashes when selecting a referenced ScriptableObject asset contai...
Reproduction steps:1. Open linked Project2. Open Assets\\Scenes\\bug Scene3. Select PROBLEM_OBJECT in the Hierarchy4. Expand Game Mo... Read more
Prefab opened in Context can have its root duplicated creating uninterac...
How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more
Files from unused packages are not stripped from the build
Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more
Editor freezes on recompilation when Custom window that references a Vis...
How to reproduce:1. Open the "case_1355141" project2. Open the "Window > Asset Hive" custom EditorWindow3. Write a comment anywhe... Read more
Crash when editing serialised OnClick event on custom component on sever...
Reproduction steps:1. Open the user's attached project2. Select all child game objects under "ColorPallet" called "ColorPartition"3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
- Warning icon for the "Asset Import Overrides" has low visibility in Light Unity theme