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Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more
[UI Builder] Right-clicking while dragging a Visual element can get the ...
Reproduction steps:1. Open the "1415493.zip" project2. Open Assets > NewUXMLTemplate3. Select a new Visual element4. Drag it to U... Read more
[UIToolkit] UI Toolkit Debugger has improperly spaced fields
Steps to reproduce:1. Open the attached project2. Go to Window->UI Toolkit->CustomTestInspector3. Go to Window->UI Toolkit-... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce:1. Open the user's attached project2. In the Project window, select "Inspect Me With The Window (Material)"3. Go to... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps:1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"2. Build and run the project on an Android device3... Read more
[UI Toolkit] PointerUpEvent isn't sent after the PointerDownEvent when s...
How to reproduce:1. Open the attached "case_1408311" project2. Open the "AI Designer -> Tree Editor" window from the menu3. Press... Read more
[XR] XRManagerSettings.TrySetLoaders doesn't work at runtime
Reproduction steps:1. Open the attached user's project "TrySetLoaders Bug.zip"2. Build for Quest 1/2 Expected result: XRManagerSetti... Read more
Full values are not displayed when hovering over the Visual Effect Graph...
Reproduction steps:1. Open the attached project “TestProject.zip“2. Open Assets/New VFX.vfx3. Hover over the values of Cosine (float... Read more
[2D][Sprite Shape][URP] SpriteShape alpha value of color not working whe...
\[2D]\[Sprite Shape]\[URP] SpriteShape alpha value of color not working Using URP 2D, SpriteShape is not applying the Alpha value of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask