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Unity overrides certain scripts even when they are named differently
When importing a certain package that has a similar named script - in this case - "ScrollRectOcclusion" vs "UI_ScrollRectOcclusion" ... Read more
Editor toggle boxes can be toggled even when mouse is not over the checkbox
Steps to reproduce : - create a new project- open the Preferences window- under the General tab, mouse over outside the checkboxes a... Read more
[HDRP][DXR] Ray-traced Screen Space Reflections have flickering black ar...
How to reproduce:1. Open the attached project named "naboo_starfighter.zip"2. Open Bugreport Scene3. Enter Play mode4. Observe the G... Read more
[Critical] Editor freezes or silently crashes when compiling a custom co...
How to reproduce:1. Create a new project2. Download the attached shader named "MinDistShader.compute"3. Import the shader to the Edi... Read more
[Linux] InputSystem's Mouse delta values do not change when the Cursor l...
How to reproduce:1. Open the attached project (1248389.zip)2. Enter Play Mode3. Select the "Main Camera" GameObject in the Hierarchy... Read more
[IMGUI] ArgumentNullExceptionthrown threw on clicking About Unity
On clicking "About Unity" Button causes the editor to throw ArgumentNullExceptionthrown, refer the attached video. Steps to repro:1.... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce:1. Open "1245786_IL2CPP" project2. Go to File -> Build Settings3. Press Build4. When Build is finished, open the... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps:1. Open attached project2. Build and Run on Android3. Enable the AR Session and notice the singe Point Cloud trackable i... Read more
[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce:1. Open the attached 'project-1250685.zip' project2. Make sure you have Linux build support module3. In the Build S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open